Blender version: 4.1.0
Vray for blender build: 6.20.00
Noticed a problem with Anti Aliasing on a pure black and white png that I need to use for masks on a car paint.
In Blender Cycles it renders fine:
image.png
In Vray for blender it almost looks like it's a low resolution. If the edges are blurred it is fine, only if it's a pure sharp edge.
image.png
I've tried experimenting with different bitmap settings but nothing seemed to fix it. Is this a bug? I've attached a test mask, but you can also create your own.
Vray for blender build: 6.20.00
Noticed a problem with Anti Aliasing on a pure black and white png that I need to use for masks on a car paint.
In Blender Cycles it renders fine:
image.png
In Vray for blender it almost looks like it's a low resolution. If the edges are blurred it is fine, only if it's a pure sharp edge.
image.png
I've tried experimenting with different bitmap settings but nothing seemed to fix it. Is this a bug? I've attached a test mask, but you can also create your own.
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