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Physical Camera exposure value is not exposed for UI

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  • Physical Camera exposure value is not exposed for UI

    And propably Depth of field distance and Focus Object should be under DOF when its enabled, otherwise hidden.
    Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

  • #2
    Thanks for the feedback.
    The Physical camera is one of those parts in V-Ray for Blender that still haven't received the attention it deserves, especially for the UI. I'll look in to it and forward your feedback to the dev team.
    Ivan Shaykov
    chaos.com

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