Hello everyone!
As the title says, Tiling Textures using Repeat U / Repeat V via UVW Mapping Node doesn't work with GPU, Both Cuda and RTX.
If i switch to CPU, then the changes are visible. Is it still a known limitation, or does something else need to be set up for it to work with Gpu Rendering?
Thanks in advance!
As the title says, Tiling Textures using Repeat U / Repeat V via UVW Mapping Node doesn't work with GPU, Both Cuda and RTX.
If i switch to CPU, then the changes are visible. Is it still a known limitation, or does something else need to be set up for it to work with Gpu Rendering?
Thanks in advance!
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