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UVW Mapping --> Repeat U / V not working with GPU

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  • UVW Mapping --> Repeat U / V not working with GPU

    Hello everyone!

    As the title says, Tiling Textures using Repeat U / Repeat V via UVW Mapping Node doesn't work with GPU, Both Cuda and RTX.

    If i switch to CPU, then the changes are visible. Is it still a known limitation, or does something else need to be set up for it to work with Gpu Rendering?


    Thanks in advance!

  • #2
    Forgot to mention

    Working with the 212 revision from Oct 23rd

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    • #3
      Hi andrej_timotic, currently, support for UV transformations on GPU is limited. This is something being worked on within V-Ray in general and should be implemented in the future.
      Daniel Kapsazov | chaos.com
      Chaos Support Representative | contact us

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