I cannot add any type of V-Ray light to my scene, when I do the viewport will momentarility (like 100ms) flash the light as if it's working then it vanishes and the render goes black. My console spews out an error saying
A similar error comes out any time I open the Data panel or Object Properties panel with a light selected. Going into the Data panel for a light shows I have no options available and the object is named wrong (seems to not spawn the proper light).
Here is someone's V-RayRectLight panel on a youtube video:
chrome_2024-12-15_00-55-07.png
And here is mine:
blender_2024-12-15_00-56-16.png
I lack all options and it's creating a subobject called "Area.Default" rather than "VRayRectLight". Everything about lights across any option and button in the UI is broken and spews errors
Code:
Python: Traceback (most recent call last): File "C:\Users\XXXX\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\vray_blender \nodes\operators\misc.py", line 211, in vrayHeaderDrawSwitch _drawVRayNodeSelection(layout, context, snode) File "C:\Users\XXXXX\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\vray_blender \nodes\operators\misc.py", line 157, in _drawVRayNodeSelection if (not ntree) or (not getLightOutputNode(ntree)): ^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Users\XXXXX\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\vray_blender \nodes\utils.py", line 603, in getLightOutputNode if node.vray_type == 'LIGHT': ^^^^^^^^^^^^^^ AttributeError: 'ShaderNodeEmission' object has no attribute 'vray_type'. Did you mean: 'rna_type'?
Here is someone's V-RayRectLight panel on a youtube video:
chrome_2024-12-15_00-55-07.png
And here is mine:
blender_2024-12-15_00-56-16.png
I lack all options and it's creating a subobject called "Area.Default" rather than "VRayRectLight". Everything about lights across any option and button in the UI is broken and spews errors
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