When I switch to vray the "Shader Editor" menu item disappears and is replaced by the "V-Ray node editor" menu item.
I mean this item here:
image.png
This makes sense but the vray node editor misses a feature that would be useful when converting materials: you can't expand node groups.
Example - I got this model from blenderkit and it has a node group called "Fabric" in the material nodes. If I'm using cycles, I click on the node group and hit tab I can see all the nodes inside of it.
Original Material
image.png
Tabbed into the node group:
image.png
Once I switch the render engine to V-ray, I can no longer tab into the node group and see what was happening there so I would have to guess or recreate the material from scratch.
Not a huge deal but it would be great if we could still see what is happening inside the group.
Thanks for your time
I mean this item here:
image.png
This makes sense but the vray node editor misses a feature that would be useful when converting materials: you can't expand node groups.
Example - I got this model from blenderkit and it has a node group called "Fabric" in the material nodes. If I'm using cycles, I click on the node group and hit tab I can see all the nodes inside of it.
Original Material
image.png
Tabbed into the node group:
image.png
Once I switch the render engine to V-ray, I can no longer tab into the node group and see what was happening there so I would have to guess or recreate the material from scratch.
Not a huge deal but it would be great if we could still see what is happening inside the group.
Thanks for your time
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