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Vrayblender and Vray for Unreal integration

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  • Vrayblender and Vray for Unreal integration

    Those who work with Unreal know that Blender can be a very nice tool to export in fbx format since it has a a nice fbx export plugin.
    But right now we loose all the work made in vrayblender except for the uvmaps and meshes...

    With vrayblender will we be able to export vrscenes to vray for unreal directly?
    That would be magnific!

    Regards
    Arquitecto is just a very nice architect in Portugal ...

  • #2
    > With vrayblender will we be able to export vrscenes to vray for unreal directly?

    This is exactly how V-Ray for Blender work: it exports into vrscene file and starts V-Ray Standalone, so you already (and always) have a vrscene file.
    Check render settings panels: System -> Exporter -> Export directory. By default is some system TEMP, you could specify your own export directory.

    Then simply pick this file in V-Ray for Unreal.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
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    • #3
      Great, that's what I expected!
      Thank you.
      Arquitecto is just a very nice architect in Portugal ...

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