Highlights from Vlado’s V-Ray 3.0 sneak peek presentation at EUE 2013:
http://vray.info/news/article.asp?ID=553
http://vray.info/news/article.asp?ID=553
-Brute force rendering speed improvements
-Max ray intensity
-Automatic asset transfer for DR – No more missing maps EVER!
-Render Subset
-Trace sets
-Opens Shading Language
-Metaballs (isosurfaces)
-Deep images and OpenEXR 2.0 support
-Maya Viewport in Maya viewport
-Vertex merging
-Vismat materials
-Progressive rendering
-Max ray intensity
-Automatic asset transfer for DR – No more missing maps EVER!
-Render Subset
-Trace sets
-Opens Shading Language
-Metaballs (isosurfaces)
-Deep images and OpenEXR 2.0 support
-Maya Viewport in Maya viewport
-Vertex merging
-Vismat materials
-Progressive rendering