Hello,
My vray/blender version is: vrayblender-2.69-82238c3-windows-x86_64.
Vray core is 2.0
I have problem with the HDRI lighting setup in blender. I try to setup all settings as in real world outdoor (110 000 lux), and then keep them in interior scene changing only physical camera settings (shutter speed).
Usually i use vray sun + vray sky, but I try to get natural look of renders. Please tell me how to use HDRI lighting correctly in blender? Step by step... I made a simple scene with physical camera, Hemi light with HDRI image from Openfootage website. Background has this map to. But render looks very bed with artifacts and strange reflection. I attached a few of images and blend file.
HDRI test 04.zip
My vray/blender version is: vrayblender-2.69-82238c3-windows-x86_64.
Vray core is 2.0
I have problem with the HDRI lighting setup in blender. I try to setup all settings as in real world outdoor (110 000 lux), and then keep them in interior scene changing only physical camera settings (shutter speed).
Usually i use vray sun + vray sky, but I try to get natural look of renders. Please tell me how to use HDRI lighting correctly in blender? Step by step... I made a simple scene with physical camera, Hemi light with HDRI image from Openfootage website. Background has this map to. But render looks very bed with artifacts and strange reflection. I attached a few of images and blend file.
HDRI test 04.zip
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