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Blender <--> VFB integration

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  • #16
    Great news!!

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    • #17
      I am very happy to hear this! Great job

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      • #18
        Oh yeah
        Infographiste 3D freelance - http://www.arnaud-travert.com/

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        • #19
          it will be our Christmas?

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          • #20
            It will be mine
            - H -

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            • #21
              bump... any progress on this? I've been having fun with using LUT's but having to load them each new render window is tiresome, as is not having region render.

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              • #22
                Save VFB-Globals when your Lut-file is loaded and set that in Blender>Render>[x] VFB-preset file.
                Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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                • #23
                  Originally posted by JuhaW View Post
                  Save VFB-Globals when your Lut-file is loaded and set that in Blender>Render>[x] VFB-preset file.
                  Thanks for the tip about the vfb presets, I'll have to try that.

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                  • #24
                    Originally posted by bdancer View Post
                    We are almost on a finish line for some beta, stay tuned =)
                    This was June 1st - now it's almost September and it's been really quiet. This is so critical to bring Vray Blender up to level. Please let us know what's happening with this.

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                    • #25
                      Originally posted by andybot_cg View Post
                      This was June 1st - now it's almost September and it's been really quiet. This is so critical to bring Vray Blender up to level. Please let us know what's happening with this.
                      Just a "we're working on it" could be fine.. I hope all things are going on well

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