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  • Blender Autosmooth

    The Autosmooth in Blender doesn't seem to work with CUDA. Is it possible for it to be able to?

    Thank you!
    Logan
    Omnia Mutantur
    logan683@gmail.com

    Origin Genesis Pro
    -i7 4790K @ 4.5GHz
    -GeForce GTX Titan X @ +200 GPU, +300 Memory x2 non-SLI
    -32GB RAM
    -Windows 10 Professional 64-bit

  • #2
    Works fine for me. Both on CPU and GPU.
    Screenshots? Software versions?
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

    Comment


    • #3
      Sorry. I didn't see the reply. Yes, it's fine. It was 4 A.M. operator malfunction.

      The Colour Mapping doesn't seem to be applying a Gamma 2.2 when Affect Colours and Gamma are on and Output Gamma set to 2.2. I still have to turn on sRGB in the VFB, whereas I didn't have to before. I have a standard scene set up with lighting so I can just render something when I need to and haven't changed any of my previous settings.

      vrayblender3-2.77-e954b75-x86_64-windows
      vrayblender3-2.77-e954b75-x86_64-windows
      Logan
      Omnia Mutantur
      logan683@gmail.com

      Origin Genesis Pro
      -i7 4790K @ 4.5GHz
      -GeForce GTX Titan X @ +200 GPU, +300 Memory x2 non-SLI
      -32GB RAM
      -Windows 10 Professional 64-bit

      Comment


      • #4
        Whoa. That is totally weird. I just opened Blender to do a render and send a screenshot and it's fine now. The gamma is burning in no problem now. No, I did not change one single thing.

        I do get an error when trying to update the Exporter.

        I always run Blender in Admin mode and haven''t had a problem with this before.

        Sorry about the AutoSmooth thing. I'll sleep and try again next time. I don't get the gamma thing at all. And the Exporter error is still there. I wanted to triple check everything to make sure.
        Logan
        Omnia Mutantur
        logan683@gmail.com

        Origin Genesis Pro
        -i7 4790K @ 4.5GHz
        -GeForce GTX Titan X @ +200 GPU, +300 Memory x2 non-SLI
        -32GB RAM
        -Windows 10 Professional 64-bit

        Comment


        • #5
          Click image for larger version

Name:	VRay-Blender_Exporter_Error_03-17-2016.jpg
Views:	1
Size:	492.6 KB
ID:	860157

          Forgot the screenshot...
          Logan
          Omnia Mutantur
          logan683@gmail.com

          Origin Genesis Pro
          -i7 4790K @ 4.5GHz
          -GeForce GTX Titan X @ +200 GPU, +300 Memory x2 non-SLI
          -32GB RAM
          -Windows 10 Professional 64-bit

          Comment


          • #6
            I was having some gamma issues too, but I don't see it now. Unfortunately, there's quite a bit of instability in these recent builds. I'm getting ready some reports to post on github.

            Comment


            • #7
              Originally posted by andybot_cg View Post
              I was having some gamma issues too, but I don't see it now. Unfortunately, there's quite a bit of instability in these recent builds. I'm getting ready some reports to post on github.
              Hey, andybot_cg. Thank you for verifying that. I checked all my colour/gamma settings repeatedly and I was afraid it was just me.

              Just so I'm clear, there's no reason I should post anything on github because you got that part, right? I'm not sure what protocol there is, but I am definitely experience gamma issues, as well.

              Thank you!
              Logan
              Omnia Mutantur
              logan683@gmail.com

              Origin Genesis Pro
              -i7 4790K @ 4.5GHz
              -GeForce GTX Titan X @ +200 GPU, +300 Memory x2 non-SLI
              -32GB RAM
              -Windows 10 Professional 64-bit

              Comment

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