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Vray addon: Delete unused materials and material nodetrees

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  • Vray addon: Delete unused materials and material nodetrees

    https://github.com/JuhaW/Vray-Delete...-and-nodetrees

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    Win7 Ultimate 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

  • #2
    nice to have this thanks!

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    • #3
      awesome!! Thanks for putting this together JuhaW

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      • #4
        really good!!!

        Thank you

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        • #5
          Thanks!

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          • #6
            Added: remove unused Object/Light/Scene/world nodetrees

            https://github.com/JuhaW/Vray-Delete...-and-nodetrees

            Click image for larger version

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            Win7 Ultimate 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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            • #7
              Originally posted by JuhaW View Post
              Added: remove unused Object/Light/Scene/world nodetrees

              https://github.com/JuhaW/Vray-Delete...-and-nodetrees

              [ATTACH=CONFIG]35579[/ATTACH]
              Would you be interested in making pull request to the exporter (https://github.com/bdancer/vb30) adding this feature?

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              • #8
                Originally posted by poseidon4o View Post
                Would you be interested in making pull request to the exporter (https://github.com/bdancer/vb30) adding this feature?
                What I need to do ? I'm not so familiar with Github-things.
                Win7 Ultimate 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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                • #9
                  Originally posted by JuhaW View Post
                  What I need to do ? I'm not so familiar with Github-things.
                  In short you first fork the repository, this will copy it to your account, then you can edit and commit changes. You can also use your forked repository with blender, instead of the one coming with the installation, by replacing it. When you are satisfied with how it works, you go to the exporter (https://github.com/bdancer/vb30) and make a pull request.

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