Builds starting from 2018.01.19 will have updated types for sockets, which will enable us to make soft ranges (slider range) have normal values. For now the only "Standard Material" node has correct ranges.
However materials in scenes created with new builds (after 2018.01.19), will not be loaded correctly by older builds. This means any nodes you create with new build can't be used with older builds. However old scenes should open and render fine with new builds but will not have correct ranges for values.
If you have old scenes and you want to convert all nodes in the scene to new ones there is a button to do that in Scene -> Node Tools -> Update Sockets... This will update all slider ranges in your scene, but should not change any set values or connections. As with all scene modifications make sure you have backups before applying the change.
If you notice any bugs related to these changes or you have any questions, write here.
However materials in scenes created with new builds (after 2018.01.19), will not be loaded correctly by older builds. This means any nodes you create with new build can't be used with older builds. However old scenes should open and render fine with new builds but will not have correct ranges for values.
If you have old scenes and you want to convert all nodes in the scene to new ones there is a button to do that in Scene -> Node Tools -> Update Sockets... This will update all slider ranges in your scene, but should not change any set values or connections. As with all scene modifications make sure you have backups before applying the change.
If you notice any bugs related to these changes or you have any questions, write here.
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