Hi
I am trying to have objects in the scene which cast shadows and contribute to the GI but not to be in the render. Currently I'm using a Wrapper node which is doing what I need but it causes a hold out in the render - how would I set it to not do this ?
In Max it's called "Not Visible to Camera" but it still has an effect in the scene.
Thanks
N
I am trying to have objects in the scene which cast shadows and contribute to the GI but not to be in the render. Currently I'm using a Wrapper node which is doing what I need but it causes a hold out in the render - how would I set it to not do this ?
In Max it's called "Not Visible to Camera" but it still has an effect in the scene.
Thanks
N
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