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Multi ID Node not working

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  • Multi ID Node not working

    Hi guys,

    I'm trying to use the "Multi ID" node (the one from materials menu) to apply different submaterials based on object ID but its not working. =/
    Sample file below with three different objects using the same material and different object IDs (1,2 and 3 respectively).
    Is this a bug or there is something wrong with this setup?

    V-Ray: 3.60.05
    Blender: vrayblender35-2.79-9edd2f8-x86_64-windows.zip
    Sample File: http://pasteall.org/blend/index.php?id=52072
    architect at oona

  • #2
    Connect to "int gen". "Object id" socket color is incorrect, must be "green" (int).
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

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    • #3
      Thanks, all working nicely!
      architect at oona

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      • #4
        bdancer In the newer builds I'm getting an error in the green (int) socket of "Multi ID".

        In a new file, create a "Multi ID" material node.
        Close Blender and reopen the same file.
        The green socket now is red and the description is "Undefined Socket Type"
        If I create another new "Multi ID" node in the same file, the red sockets go back to normal until the next reopen.

        architect at oona

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