Hi,
I think i encountered 2 bugs in export of instanced meshes:
(by instance i mean multiple blender objects that share same object data)
1- some inverted normals :
meshes with negative scaling render wrong (inverted) normals : happens when you use mirror (ctrl+M , not the modifier ) on an instanced mesh .
2- if multiple instances have different modifiers they are all rendered identical .
if i make a cube , duplicate it instanced with alt+D , then add to each one a different modifier or same modifier with different parameters ... in render i see 2 identical objects .
Not sure what's the solution (a switch to disable instances ? or checking for each mesh if it's really identical to other instances .. )
In the python exporter i tried a crude fix .. exporting objects by ob.name instead of ob.data.name ..disables instances totally but worked.
Thanks,
Keep up the great work!
I think i encountered 2 bugs in export of instanced meshes:
(by instance i mean multiple blender objects that share same object data)
1- some inverted normals :
meshes with negative scaling render wrong (inverted) normals : happens when you use mirror (ctrl+M , not the modifier ) on an instanced mesh .
2- if multiple instances have different modifiers they are all rendered identical .
if i make a cube , duplicate it instanced with alt+D , then add to each one a different modifier or same modifier with different parameters ... in render i see 2 identical objects .
Not sure what's the solution (a switch to disable instances ? or checking for each mesh if it's really identical to other instances .. )
In the python exporter i tried a crude fix .. exporting objects by ob.name instead of ob.data.name ..disables instances totally but worked.
Thanks,
Keep up the great work!
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