I rendered this interior floor; it should be a slightly reflective (blurred) surface. But I get these white spots (at Luxrender they are called fireflies).
I set the Refelction value to a dark grey and Glosiness to 0.7, others default. What should I look at to prevent the white sparks?
PS using Vray/Blender fully for production and loving it.
I set the Refelction value to a dark grey and Glosiness to 0.7, others default. What should I look at to prevent the white sparks?
PS using Vray/Blender fully for production and loving it.
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