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  • Animation Settings

    Hi folks,

    Could someone please describe what the Check animated button does?

    I'm trying to resolve problems related to rendering an animation with couple of thousand particles in it. The render preliminaries take forever to load, even on a powerful blade server. After I press the Render button it takes about 5-6 hours for a 2000 frame animation to get to the rendering stage, and usually Vray freezes there with various error messages. Until the rendering stage it kind of exports all the particle positions - I figured.

    I'm using the 33424 build with the latest exporter. 34150 build messes up the particles completely so I can't use that.

    Also, what do you think, would it be sensible to render both GI solutions to a file and load from that instead of choosing the "Single frame" setting? My concern is that with so many particles (which are actually relatively big objects) the GI would look fake.

    thanks!

  • #2
    Re: Animation Settings

    I don't know, but it's pretty easy to look in the python source to see what it is doing. Or you could export with and without it checked and compare the files for differences. That's how I would tell you. Of course since bdancer wrote it he'll be able to say. Hopefully we'll get a user editable wiki up one day and we can start building documentation.

    Cory
    Cory Petkovsek
    Corporate Video

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    • #3
      Re: Animation Settings

      "Check animated" is a option for the C-exporter in special build that tries to detect if mesh object is changes during the animation (not to reexport static meshes on every frame). This option is marked as disabled (by works for tests).
      V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
      andrei.izrantcev@chaos.com
      Support Request

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