I apparently don't have enough privileges to post on the Chaos Group forum so hopefully someone can help me out here.
I've set up a Hemilight with an HDRI sky texture to use as my ambient illumination alongside a Sun lamp.
When rendering, it gives me these weird splotches on the ground that definitely should not be there. Works fine with normal Sun/Sky but fails when the HDRI is in the scene...
Any ideas?
I've set up a Hemilight with an HDRI sky texture to use as my ambient illumination alongside a Sun lamp.
When rendering, it gives me these weird splotches on the ground that definitely should not be there. Works fine with normal Sun/Sky but fails when the HDRI is in the scene...
Any ideas?
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