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  • render channels not showing

    hi
    start a new scene, select the cube go to render channels, add one and select any option from the list, it won't show the object properties just a line and this error in console:
    Code:
    location:<unknown location>:-1
    Traceback (most recent call last):
      File "C:\blender\win64-trunk\2.57\scripts\startup\vb25\ui\properties_render.py
    ", line 982, in draw
        render_channel.name= get_unique_name()
    AttributeError: Writing to ID classes in this context is not allowed: Scene, Sce
    ne datablock, error setting VRayRenderChannel.name

  • #2
    Re: render channels not showing

    AttributeError: Writing to ID classes in this context is not allowed: Scene, Sce
    ne datablock, error setting VRayRenderChannel.name
    Damn they even restrict it here...
    Use custom build - its allowed there and will work fine.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

    Comment


    • #3
      Re: render channels not showing

      not my fault, thanks for the answer, waiting for a solution

      Comment


      • #4
        Re: render channels not showing

        waiting for a solution
        The solution is use my builds - http://github.com/bdancer/vb25/downloads
        V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
        andrei.izrantcev@chaos.com
        Support Request

        Comment


        • #5
          Re: render channels not showing

          thanks but i can't, as i'm making a graphicall builds for the masses with many patches and render engines, and i'm trying to integrate everything as much as i can, and rendering engines comes @ 1st in my list, so i'll be waiting for either one of those:
          1-modifying your patch so disabling the render window only when using vray as renderer.
          2-modifying you exporter to it could work around the latest updates to the API.

          although i like the 1st one more as i'm dying to add your patch to the list of my patches

          anyway i'm still supplying your exporter with my builds.
          thanks

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          • #6
            Re: render channels not showing

            modifying your patch so disabling the render window only when using vray as renderer.
            You don't need a patch for this: Select Blender internal -> go to render panel -> select Display = Keep UI -> save settings -> done =)
            V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
            andrei.izrantcev@chaos.com
            Support Request

            Comment


            • #7
              Re: render channels not showing

              thanks man for clearing that but your patch now wont compile with the latest trunk
              here is the error message:

              Code:
              crazyspace.c
              source\blender\editors\space_api\spacetypes.c(67) : fatal error C1083: Cannot op
              en include file: 'exporter_ops.h': No such file or directory
              Compiling ==> 'editmode_undo.c'
              Csompiling ==> 'ed_util.c'
              cons: *** [Z:\Development\blender\build\win64-temp\source\blender\editors\space_
              api\spacetypes.obj] Error 2
              editmode_undo.c
              ed_util.c
              scons: building terminated because of errors.
              i compiled with scons & msvcsp1 and a clean blender SVN.

              Comment


              • #8
                Re: render channels not showing

                Please, check patch wiki page: http://github.com/bdancer/vb25-patch/wiki
                V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
                andrei.izrantcev@chaos.com
                Support Request

                Comment


                • #9
                  Re: render channels not showing

                  ok it compiled i forgot to copy the export folder to source\blender

                  thanks man

                  Comment

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