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Differences in rendering 2.57 - 2.60

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  • Differences in rendering 2.57 - 2.60

    Hey,

    We're experiencing differences in rendering between version 2.57 & 2.60 of the custom builds. These are renders of the same project made in 2.57 and then rendered in both versions with no alterations.
    Do you have any ides as to what causes these differences in the 2 renders?

    Vray/Blender 2.57:


    Vray/Blender 2.60:


    Kind regards

  • #2
    Re: Differences in rendering 2.57 - 2.60

    I change texture deafult color space from Linear to sRGB (image texture -> bitmap panel).
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

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    • #3
      Re: Differences in rendering 2.57 - 2.60

      Thanks for the quick response!
      Is there a change log file somewhere so we can look up in detail what has changed from previous versions?

      Comment


      • #4
        Re: Differences in rendering 2.57 - 2.60

        Is there a change log file somewhere so we can look up in detail what has changed from previous versions?
        No But afair there weve not much changes, bug fixes mainly.
        V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
        andrei.izrantcev@chaos.com
        Support Request

        Comment


        • #5
          Re: Differences in rendering 2.57 - 2.60

          Ah... I think this answers a question I was about to post. I was noticing a big difference in color of my texture from the blender render to vray render. After I switched from sRGB to Linear it fixed the problem.

          Blender Render


          Vray Render with sRGB


          Vray Render with Linear

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