Latest win64 build on windows 7 doesn't show the material preview the right way.
Only vertical stripes apear on textures.
Only vertical stripes apear on textures.
V-Ray/Blender: Writing meshes... mesh_ensure_tesselation_customdata: warning! Tesselation uvs or vcol data got out of sync, had to reset! CD_MTFACE: 0 != CD_MTEXPOLY: 1 || CD_MCOL: 0 != CD_MLOOPCOL: 1 Traceback (most recent call last):er_checkers File "/home/juan/build/install/vrayblender/2.62/scripts/startup/vb25/render_ops.py", line 995, in render vb25.render.render(self, scene, preview=True) File "/home/juan/build/install/vrayblender/2.62/scripts/startup/vb25/render.py", line 1896, in render write_geometry_python(bus) File "/home/juan/build/install/vrayblender/2.62/scripts/startup/vb25/render.py", line 431, in write_geometry_python write_frame(bus) File "/home/juan/build/install/vrayblender/2.62/scripts/startup/vb25/render.py", line 403, in write_frame PLUGINS['GEOMETRY']['GeomStaticMesh'].write(bus) File "/home/juan/build/install/vrayblender/2.62/scripts/startup/vb25/plugins/GeomStaticMesh.py", line 386, in write write_mesh_hex(bus) File "/home/juan/build/install/vrayblender/2.62/scripts/startup/vb25/plugins/GeomStaticMesh.py", line 178, in write_mesh_hex for uv in face.uv: AttributeError: 'MeshTexturePoly' object has no attribute 'uv' location:<unknown location>:-1 location:<unknown location>:-1
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