Hello all,
I'm new in this forum, and I would like to learn all about the workflow between these two beautiful applications. I want to express my congratulations to bdancer for your work.
I'm an old user of vray, when my 3d app was 3dmax, and now, with blender, I'm thinking in purchase a standalone licence to speed up my short deadlines of work. My OS is Linux Mint 11 64, which is very similar to Ubuntu, but I can't see new packages made for it in your builds optimised for vray. Yesterday I was doing the autocompilation but it failed, and started to test with and old build of a 2.57 blender version found at Graphicall, with the vray demo for maya.
Are there any plans to update new builds for linux in the future? Or can I use regular builds (for example the one made by fish) with your exporter into it? I read that your prepared builds are faster.
Thanks in advance, and greetings!
I'm new in this forum, and I would like to learn all about the workflow between these two beautiful applications. I want to express my congratulations to bdancer for your work.
I'm an old user of vray, when my 3d app was 3dmax, and now, with blender, I'm thinking in purchase a standalone licence to speed up my short deadlines of work. My OS is Linux Mint 11 64, which is very similar to Ubuntu, but I can't see new packages made for it in your builds optimised for vray. Yesterday I was doing the autocompilation but it failed, and started to test with and old build of a 2.57 blender version found at Graphicall, with the vray demo for maya.
Are there any plans to update new builds for linux in the future? Or can I use regular builds (for example the one made by fish) with your exporter into it? I read that your prepared builds are faster.
Thanks in advance, and greetings!
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