Hi all,
I try to create GodRay with Vray Blender. In3DSmax, GodRay can be create with the "volume light" atmosphere effect and light using shadow map.
My probleme is that i don't find any checkbox to switch between shadow mapp and ray shadow. And I don't find the "light volume" effect...
Is this not implemented yet or am i missing smth?
Do you know another way to simulate godRay with Vray/Blender at render time (i already know the composite tricks)
Thank's
boby
Edit : I believe it can be simulate with a fog effect, but still need shadow map to work
Edit2 : Ok my bad, it works well with ray shadow and fog effect. It's slow as hell but it's ok
I try to create GodRay with Vray Blender. In3DSmax, GodRay can be create with the "volume light" atmosphere effect and light using shadow map.
My probleme is that i don't find any checkbox to switch between shadow mapp and ray shadow. And I don't find the "light volume" effect...
Is this not implemented yet or am i missing smth?
Do you know another way to simulate godRay with Vray/Blender at render time (i already know the composite tricks)
Thank's
boby
Edit : I believe it can be simulate with a fog effect, but still need shadow map to work
Edit2 : Ok my bad, it works well with ray shadow and fog effect. It's slow as hell but it's ok
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