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Render Fails When Using Bump Maps

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  • Render Fails When Using Bump Maps

    Hi,

    I'm having some trouble with bump mapping. Currently I've set up a VRayMtl as a fabric material and I'm using a texture for bump map. At first it used to work fine but now when I try to render my scene with its bump enabled I get this in the console (see image below) :

    I'm using the custom VRay/Blender build with the latest scripts. Windows 32-bit.

    P.S. This also happens when using the VRay procedural textures (e.g. Noise).

    Thanks.
    Attached Files

  • #2
    Re: Render Fails When Using Bump Maps

    viewtopic.php?f=8&t=703
    Please send me this scene.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

    Comment


    • #3
      Re: Render Fails When Using Bump Maps

      Ok, sorry about that.

      V-Ray/Blender 2.0

      V-Ray Standalone - version 1.5.01 - core version 2.00.01

      vrayblender-2.61-43742-windows-x86

      and here's a stripped down version of the scene. The original one was too big.

      http://www.mediafire.com/?t4njqe0p9k4075b

      Thanks.

      P.S. Here's a render of my current progress with V-Ray. Keep delivering.

      Comment


      • #4
        Re: Render Fails When Using Bump Maps

        Thanks! Should work now.
        V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
        andrei.izrantcev@chaos.com
        Support Request

        Comment


        • #5
          Re: Render Fails When Using Bump Maps

          Works like a charm.

          Also saw the newest custom build (2.63) and downloaded it.

          Thanks.

          Comment

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