Hi all,
I'm trying to learn how to use vray render channels and composite everything in aftereffects afterwards. I think I quite understand linear workflow and which passes I need. The only thing I'm wondering about: is it a bad idea to use vray physical camera? I don't mean for motion blur or DOF, that logically seems like a bad idea, but for the exposure. What I get now in my renders is that the diffuse pass looks quite right, but the GI and Lighting pass look burned out. When I put them back together the image looks nothing like if I do everything straight in vray. Could it be because of the pysical camera?
thanks in advance,
I'm trying to learn how to use vray render channels and composite everything in aftereffects afterwards. I think I quite understand linear workflow and which passes I need. The only thing I'm wondering about: is it a bad idea to use vray physical camera? I don't mean for motion blur or DOF, that logically seems like a bad idea, but for the exposure. What I get now in my renders is that the diffuse pass looks quite right, but the GI and Lighting pass look burned out. When I put them back together the image looks nothing like if I do everything straight in vray. Could it be because of the pysical camera?
thanks in advance,
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