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Help - how do I save relative paths in a vrscene file

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  • Help - how do I save relative paths in a vrscene file

    I am trying to save a vrscene that I can send to a render farm, but it is always saving absolute paths in the textures (I have it set as relative paths in Blender). Is there a setting or any way to have the vrscene find relative texture paths?

  • #2
    Re: Help - how do I save relative paths in a vrscene file

    This is currently not possible, have to patch the exporting process.
    Btw, what renderfarm are you using? May be it'll be better to send a blend-file itself and the render from blender command line? Blend-file is much lighter than the vrscene files.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
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    • #3
      Re: Help - how do I save relative paths in a vrscene file

      Yes, I ended up sending a blend file, seems much easier that way. It's nice having the options in Blender to re-link all the external files, works very well.

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