I am trying to save a vrscene that I can send to a render farm, but it is always saving absolute paths in the textures (I have it set as relative paths in Blender). Is there a setting or any way to have the vrscene find relative texture paths?
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Help - how do I save relative paths in a vrscene file
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Re: Help - how do I save relative paths in a vrscene file
This is currently not possible, have to patch the exporting process.
Btw, what renderfarm are you using? May be it'll be better to send a blend-file itself and the render from blender command line? Blend-file is much lighter than the vrscene files.
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