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how to select chanel 2 uv when i use bake

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  • how to select chanel 2 uv when i use bake

    hi : D
    i am again
    i have problem with this forum after i close the page of your site i must log in again

    i am an game deeper and need too to baking object ( befor it bake with mental ray 3dmax and bake with blender render )
    when i see bake button on vary blender i was too happy for it
    but i cant find Chanel select to bake

    ( for lightning in the game project Usually use uv1 to tile texture uv 2 to light maping uv 3 for reflection ( if need )
    thank you for helping

    i have again problem : when i use the IES evrey changable value dont work

    thank you bdancer and all replayer :P
    I am Programmer,I have no life

  • #2
    Re: how to select chanel 2 uv when i use bake

    i found good way to use bake on my games
    i must click on "add uv map button" this button duplicate first uv now i can change after duplicated uv chanle 1 to light map pack
    main model uv is seceund uv chanel
    I am Programmer,I have no life

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    • #3
      Re: how to select chanel 2 uv when i use bake

      Update your exporter/build - there is an "UV Channel" control under Bake setting.
      The only limitation is that you have to name your layers using numbers like "1".
      V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
      andrei.izrantcev@chaos.com
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