I done an experiment with bf with subdivision 60 and dmc 4-25 light cache 2000 the light is an hdri high quality the problem is the point whithe in the wall,what settings i can tweak to avoid this?
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problem with bruteforce
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Re: problem with bruteforce
Could you show your light setup? Are using portals or smth?
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Re: problem with bruteforce
Only hdri tried also with hdri vraysun with a problem of innatural reflexion in the ceiling hut this is another problem anyway the subdivision seems not affect the problem the settings of bf was 60 sub and light cache from 1000 to 2000 sub tried also universal settings .I think the problem is not the noise threesol because 0.002 should be an optimal value
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