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Premul alpha

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  • Premul alpha

    Hi there!

    Is there any way we can;

    1- Have pre-multiplied alpha on .png output (ie black background without changing background settings)
    ----at the same time as----
    2- other render layer with background only (showing the sky texture and such).


    Current workflow for me is to change the background influence to 0 on the world texture (to get nice alpha blending), and make another separate render to recover the background texture/sky for later composing behind.

    Thanks

  • #2
    Re: Premul alpha

    I wish I knew another workflow too...
    But I do it like that too...
    Arquitecto is just a very nice architect in Portugal ...

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