Hi,
I just tried to render a scene with overides, all a white 'clay' type material under Globals>MAterials:verride, however I want the glass to render as glass, so I checked the box under Material>Render>Don't Override. This usually means the override doesn't apply to the material, but just now it doesn't work.
I'm on W7 64bit. I'm using the builds from the site. This feature worked on release 58609, but doesn't work on the latest build. Updating the exporter seems to have broken this functionality.
Also, texture mapping with an empty no longer works on the latest build, though this worked on 58609.
Hope this is useful, if you need any other info, please ask, and thanks for all your work. I'm looking forward to the latest updates.
Regards,
Rob
EDIT:
Updated the information to be clearer and more useful.
I just tried to render a scene with overides, all a white 'clay' type material under Globals>MAterials:verride, however I want the glass to render as glass, so I checked the box under Material>Render>Don't Override. This usually means the override doesn't apply to the material, but just now it doesn't work.
I'm on W7 64bit. I'm using the builds from the site. This feature worked on release 58609, but doesn't work on the latest build. Updating the exporter seems to have broken this functionality.
Also, texture mapping with an empty no longer works on the latest build, though this worked on 58609.
Hope this is useful, if you need any other info, please ask, and thanks for all your work. I'm looking forward to the latest updates.
Regards,
Rob
EDIT:
Updated the information to be clearer and more useful.
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