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Particle system texture influencing density of the PS - missing UV mapping

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  • Particle system texture influencing density of the PS - missing UV mapping

    HI,

    i am modeling a terrain, with grass scattered on it, using particle system.

    So I've created the B/W image to influence and control the density of the grass... i create the texture slot... trying to set the UV mapping... but the menu option is empty.
    Any hints and suggestions how to solve this...

    thanks..
    Attached Files
    -_vis4arch_-

  • #2
    Please, sent me a test scene and I'll fix this.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
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