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  • error enabling vb30

    hi

    i try to enable vb30 which is downloaded from github and put in addon folder in blender patched with vray exporter but i get this error:

    Code:
    RNA_pointer_get: Object.vray not found.
    RNA_pointer_get: Object.vray not found.
    RNA_pointer_get: Object.vray not found.
    RNA_pointer_get: Object.vray not found.
    Traceback (most recent call last):
      File "C:\blender\win64-vc12\2.72\scripts\modules\addon_utils.py", line 299, in
     enable
        mod = __import__(module_name)
      File "C:\blender\win64-vc12\2.72\scripts\addons\vb30\__init__.py", line 38, in
     <module>
        from vb30 import preset
      File "C:\blender\win64-vc12\2.72\scripts\addons\vb30\preset.py", line 31, in <
    module>
        from vb30.vray_tools.VRaySceneParser import ParseVrscene
    ImportError: No module named 'vb30.vray_tools.VRaySceneParser'
    
    <!> event has invalid window
    RNA_pointer_get: Object.vray not found.
    RNA_pointer_get: Object.vray not found.
    
    Blender quit
    i can verify that:
    -vb25 works ok in this build.
    -vb30 is put in the addon folder in blender alone with no vb25 installed.
    -vray for standalone from maya 2012 is working and rendering with vb25.
    -vray version is 20004
    -os is windows 8.1 x64

    is there something wrong on my end?

    thanks.

  • #2
    vb25 works ok in this build
    It could, but it's not supposed to =)

    No module named 'vb30.vray_tools.VRaySceneParser'
    You have to clone vb30 with submodules with --recursive flag like this:
    Code:
    git clone --recursive https://github.com/bdancer/vb30.git
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

    Comment


    • #3
      ok now it is enabled, thank you.

      Comment


      • #4
        hi got this error today, is it expected:
        Code:
        Traceback (most recent call last):
          File "C:\blender\win64-vc12\2.72\scripts\modules\addon_utils.py", line 299, in
         enable
            mod = __import__(module_name)
          File "C:\blender\win64-vc12\2.72\scripts\addons_extern\vb30\__init__.py", line
         42, in <module>
            from vb30 import engine
          File "C:\blender\win64-vc12\2.72\scripts\addons_extern\vb30\engine.py", line 6
        0, in <module>
            class VRayRendererPreview(VRayRendererBase):
          File "C:\blender\win64-vc12\2.72\scripts\addons_extern\vb30\engine.py", line 6
        5, in VRayRendererPreview
            bl_preview_filepath = SysUtils.GetPreviewBlend()
          File "C:\blender\win64-vc12\2.72\scripts\addons_extern\vb30\lib\SysUtils.py",
        line 179, in GetPreviewBlend
            return os.path.join(GetExporterPath(), "preview", "preview.blend")
          File "C:\blender\win64-vc12\2.72\python\lib\ntpath.py", line 108, in join
            result_drive, result_path = splitdrive(path)
          File "C:\blender\win64-vc12\2.72\python\lib\ntpath.py", line 159, in splitdriv
        e
            if len(p) > 1:
        TypeError: object of type 'NoneType' has no len()
        RNA_pointer_get: Object.vray not found.
        RNA_pointer_get: Object.vray not found.
        trigger device changed
        32x30 (30x18 tiles)
        RNA_pointer_get: Object.vray not found.
        RNA_pointer_get: Object.vray not found.
        Traceback (most recent call last):
          File "C:\blender\win64-vc12\2.72\scripts\modules\addon_utils.py", line 299, in
         enable
            mod = __import__(module_name)
          File "C:\blender\win64-vc12\2.72\scripts\addons_extern\vb30\__init__.py", line
         37, in <module>
            from vb30 import plugins
        ImportError: cannot import name 'plugins'

        Comment


        • #5
          crax, I'm not experiencing this, try full rebuild.
          V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
          andrei.izrantcev@chaos.com
          Support Request

          Comment


          • #6
            @bdancer: this is a full rebuild, i tested with single building thread, default profile. vs2013, mingw x64, windows 8.1 x64, it worked before!, should i do something?
            thank you.

            Comment


            • #7
              crax, drop me an email at andrei.izrantcev@chaosgroup.com, will try to figure it out.
              V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
              andrei.izrantcev@chaos.com
              Support Request

              Comment


              • #8
                sorry, i'm not following you, what should i email you with? if you mean a build log i'll happily send it to you.

                Comment


                • #9
                  Acatully I planned to connect with teamviewer and check whats wrong, because I'm making builds fine there without any problems with my build script (https://github.com/bdancer/vb25-patch/wiki/autobuild).
                  V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
                  andrei.izrantcev@chaos.com
                  Support Request

                  Comment


                  • #10
                    i don't mind using teamviewer, but the problem is i don't have full internet connection, i use mobile internet when i need something, so i guess it couldn't work.

                    if you want any info i will provide it to you, one thing to notice is that i've build vray 2 weeks ago and it worked, the error happened after i updated the branch.

                    i'll try test what version worked and post my results -Aw-

                    Comment


                    • #11
                      ok i tried with different versions of the exporter and the branch, still the same error, help

                      Comment


                      • #12
                        Try using my autobuild script (I'm making my builds with it without any issues) or precompiled builds.
                        V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
                        andrei.izrantcev@chaos.com
                        Support Request

                        Comment


                        • #13
                          ok
                          i found that it the plugin doesn't work from either external or contrib addon folder, and i didn't see it mentioned anywhere that it should only be in "addon" folder, even in github wiki.

                          now it works.

                          Comment

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