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VrayFur: one hair particle system, 4 meshes (copies or instances) - only one rendered

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  • VrayFur: one hair particle system, 4 meshes (copies or instances) - only one rendered

    Hi bdancer,
    probably I'm wrong with something I don't know but I've tried to use one particle system in hair mode and attach it to 4 different meshes (trying to understand how it works I tried to use both copies and instances) but when I render I have the hair rendered only on the last mesh I've attached the particle system.

    Where am I wrong?

    As attached a simple scene to test it.
    test_vrayFurMultiple.zip

  • #2
    Thanks for finding this! Fixed with https://github.com/bdancer/blender-f...83f3041f4308b2, build will be ready soon.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

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    • #3
      I'm sorry but also with the latest build I've the same problem.

      both with the scene I've uploaded and with a new one.

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      • #4
        I tried that also and noticed when particle system are instanced (appears more than once), it will render only in one object. But making particle system to single user copy, it will render normally, works.
        Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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        • #5
          It seems like smth wrong with the upload, I'll upload a new one asap.

          [Update]: Please, try a new build.
          Last edited by bdancer; 23-09-2015, 02:00 AM.
          V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
          andrei.izrantcev@chaos.com
          Support Request

          Comment


          • #6
            Bardo's example .blend works here now.
            Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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            • #7
              now it works!

              thanks a lot

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