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  • Standard Matrial

    Hy,

    I don't understand how standard material works...

    Here there a screenshot about my problem. I don't change refract color (000000) but if i change Refract IOR value, my material is different...why ?


    Infographiste 3D freelance - http://www.arnaud-travert.com/

  • #2
    Vray is using Refract IOR value over Fresnel IOR. This is on by default.
    Untick "Fresnel IOR Lock" from "Standart Material" node properties.

    Click image for larger version

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    architect at oona

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    • #3
      ok, thanks laendro

      So you uncheck Fresnel option in each standard material if you wan't to use Reflect option ?
      Infographiste 3D freelance - http://www.arnaud-travert.com/

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      • #4
        Please also check it:

        https://github.com/bdancer/blender-for-vray/issues/112

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