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Remap (texture node) Usage

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  • Remap (texture node) Usage

    Hi guys,

    I'm getting some troubles with remap node. I don't know if this is the way it works.
    If I use the remap node in the Color mode, the result is always black no matter what I change.
    If I use the remap node in the Value mode, It picks just the two color stops at borders of the ramp bar, but their position or another stops are ignored.

    Blendfile
    http://www.pasteall.org/blend/41366

    Remap - Color mode
    Click image for larger version

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    Remap - Value mode
    Click image for larger version

Name:	remap_value.jpg
Views:	1
Size:	281.4 KB
ID:	883937
    architect at oona

  • #2
    Maybe something to do with the new remap node, with old one (took from material library) it works.
    Click image for larger version

Name:	ScreenShot345.png
Views:	1
Size:	312.8 KB
ID:	860371
    Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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    • #3
      JuhaW, could you share a blend file with your "working old remap node"?
      I want to compare both, maybe is just an issue of bad default settings.
      architect at oona

      Comment


      • #4
        You can use Gradient Ramp node for the same thing, I tested it with your .blend.
        https://github.com/bdancer/blender-for-vray/issues/156
        Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

        Comment

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