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Output node limitation

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  • Output node limitation

    Hi,

    Some options of the texture "Output Node" are not working as expected.
    "Output Mult", "Color Mult" and "Color Offset" are displayed as color fields limited to 0-1 range.
    In Max, their equivalent fields "Output Amount", "RGB Level" and "RGB Offset" are numerical and not limited to 0-1 range.

    This node has many potencial uses (eg: adjusting brightness and constrast), but with its range limited to 0-1 make it a bit useless.

    Click image for larger version

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    architect at oona

  • #2
    I haven't tested yet but if set the "value" color upper than 1..is it clamped to 1 or not?

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    • #3
      Originally posted by bardo View Post
      I haven't tested yet but if set the "value" color upper than 1..is it clamped to 1 or not?
      Yes, they're limited to blender colorfield range (0-1).
      If I set a number a value greater than 1 it gets clamped to 1 and if I set a negative value it gets clamped to 0.
      architect at oona

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