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Objects are not excluded from light

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  • Objects are not excluded from light

    I have a scene with terrain and sun. In sun settings in include/exclude tab. I want to exclude terrain from sunlight,

    type: exclude
    from:illumination/shadow casting
    object:terrain

    And nothing happens. Terrain is still illuminated and casting shadows. What is going on here? Do I have to enable something else for this to work?

    I have the latest Blender with V-ray additions from Nightlies and latest V-Ray standalone
    Last edited by I14R10; 06-03-2017, 02:26 AM.

  • #2
    This should start working with next nightly build.

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    • #3
      Thanks, that would be great.

      Comment


      • #4
        Originally posted by I14R10 View Post
        I have a scene with terrain and sun. In sun settings in include/exclude tab. I want to exclude terrain from sunlight,

        type: exclude
        from:illumination/shadow casting
        object:terrain

        And nothing happens. Terrain is still illuminated and casting shadows. What is going on here? Do I have to enable something else for this to work?

        I have the latest Blender with V-ray additions from Nightlies and latest V-Ray standalone
        I'm having the same issue with adding objects to exclude and nothing happening. Looks like back to ActiveShade for now.
        David Anderson
        www.DavidAnderson.tv

        Software:
        Windows 10 Pro
        3ds Max 2024.2.1 Update
        V-Ray GPU 6 Update 2.1


        Hardware:
        Puget Systems
        TRX40 EATX
        AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
        2X NVIDIA GeForce RTX 3090
        128GB RAM

        Comment


        • #5
          You have older Blender builds then, Blender For V-Ray 2017.04.13 I'm using it works.
          Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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