hello, I have noticed, that UV Map option "VRayBake" does not work correctly, other UV Map option, "Add UV Map: smart uv projecton" Island margin value does nothing, becaus, nomatter what value i gave, spaces between UV islands were the same, to fix that i have to select manually that Auto generated new UV smart projection map, and hit U keyboard key to execute unwrap options by blender, and select from meniu smart ptojection ant set islands margin value ther, after that hit bake, and only then in baked textures island margins value changes. another problem when baking textures more destorted quads, or triangles after baking looks ignored or black.
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Vray bake does not work properly
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