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Blender Object Geometry node subdvisions bug

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  • Blender Object Geometry node subdvisions bug

    Blender Object Geometry node with subdvisions enabled will switch the material to use only the first UV map. See attached sample file.

    first image is using only Blender subdivisions, 2nd image is using Object Geometry node subdivisions level 2. The material setup is untouched.
    Attached Files

  • #2
    This should start working from next nightly build.

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