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UVmap named channel not working with RT, bump map

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  • UVmap named channel not working with RT, bump map

    When I render with RT, the named UV channel is not used for the bump map. If I change to manual mapping and use the channel #, then RT works fine. Example file with both UV map options attached. Latest 3.6.03 & Blender 2.79 build (splash screen says 2.78 tho?)
    Attached Files

  • #2
    This is still a problem. Has this been looked into? Thanks.

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    • #3
      I thought to start a new thread but found this. Its still the same, with Gpu render, mapping settings needs to be Manual to get bump, even mesh is uv-wrapped.

      Click image for larger version  Name:	image_39582.jpg Views:	1 Size:	440.3 KB ID:	972710
      Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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