I am playing with the next scene (cube with UV and VRay infinite plane) and material setup for the cube (VRayMtl + Bump BRDF):
The bump map is a color JPG image used on the UVW unwrapped cube:
I observe the next issues:
1. The only control that modifies the bump effect is the Bump Amount Texture field in the Bump BRDF node --> The bump ffect is observable in the range from 0.001 to 1... greater than 1 is always almost the same
2. Bump Texture Bump doesn't affect at all --> Changing the value from 100% to 0% gives always the same result.
Renders as follows:
Bump Texture Bump = 100%; Bump Amount Texture = 1.0
Bump Texture Bump = 0%; Bump Amount Texture = 1.0
Bump Texture Bump = 100%; Bump Amount Texture = 100.0
The bump map is a color JPG image used on the UVW unwrapped cube:
I observe the next issues:
1. The only control that modifies the bump effect is the Bump Amount Texture field in the Bump BRDF node --> The bump ffect is observable in the range from 0.001 to 1... greater than 1 is always almost the same
2. Bump Texture Bump doesn't affect at all --> Changing the value from 100% to 0% gives always the same result.
Renders as follows:
Bump Texture Bump = 100%; Bump Amount Texture = 1.0
Bump Texture Bump = 0%; Bump Amount Texture = 1.0
Bump Texture Bump = 100%; Bump Amount Texture = 100.0
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