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Vray blender linux build 2017 10 10 standard material Reflect Glossiness ignors texture values

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  • #16
    When there is smth connected to the socket you could now see not only the multiplier slider, but also the value itself. Multiplier blends input value with the socket value (like color or float).
    Also you could now safely connect color sockets (yellow) to float sockets (grey) and vise versa - types will be converted internally automatically.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

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    • #17
      Originally posted by bdancer View Post
      Also you could now safely connect color sockets (yellow) to float sockets (grey) and vise versa - types will be converted internally automatically.
      NICE!! Does this work for bump map/ normal map inputs as well?

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      • #18
        thank you for this explanation, now it is clear benefits of this.

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        • #19
          this is great!

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          • #20
            > Does this work for bump map/ normal map inputs as well?

            It works for every input. Well at least it should =)
            V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
            andrei.izrantcev@chaos.com
            Support Request

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            • #21
              Originally posted by bdancer View Post
              When there is smth connected to the socket you could now see not only the multiplier slider, but also the value itself. Multiplier blends input value with the socket value (like color or float).
              Also you could now safely connect color sockets (yellow) to float sockets (grey) and vise versa - types will be converted internally automatically.
              Thanks! Looks much better!

              bdancer
              I don't know if is related to this, but triplanar texture is not working anymore.
              sample file: http://pasteall.org/blend/index.php?id=48332

              Click image for larger version  Name:	triplanar.jpg Views:	1 Size:	317.7 KB ID:	974569
              Last edited by leandro_cs; 16-11-2017, 09:28 AM.
              architect at oona

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              • #22
                leandro_cs, check which V-Ray version was detected, works fine for me. Check the log for plugin loading errors.
                V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
                andrei.izrantcev@chaos.com
                Support Request

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                • #23
                  Same black material here when using Triplanar node, latest Blender for Vray and Vray Standalone.
                  Triplanar node works Blender For V-Ray20171113.
                  System console warnings:
                  [2017/Nov/16|20:21:07] warning: Unknown property "texture_clamp" in object "NTMaterial|NTriPlanar|texture_x@Mult"
                  [2017/Nov/16|20:21:07] warning: Unknown property "texture_clamp" in object "BRDFVRayMtl@NTMaterial|NStandard_Material|dif fuse @Mult"
                  [2017/Nov/16|20:21:07] warning: Unknown property "scene_name" in object "Lamp@OBLamp"

                  Last edited by JuhaW; 16-11-2017, 11:28 AM.
                  Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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                  • #24
                    Originally posted by bdancer View Post
                    Check the log for plugin loading errors.
                    Apparently everything is loaded successfully.

                    Code:
                    [2017/Nov/16|16:26:28] Reading configuration from "C:\Program Files\Chaos Group\V-Ray\Standalone for x64\bin\x64\vc11\/vrayconfig.xml"
                    [2017/Nov/16|16:26:28] ===============================================
                    [2017/Nov/16|16:26:28] V-Ray Standalone, version 3.60.04 for x64
                    [2017/Nov/16|16:26:28] Copyright (C) 2000-2017 Chaos Group Ltd. All rights reserved.
                    [2017/Nov/16|16:26:28] Use -credits option for additional third-party copyright notices.
                    [2017/Nov/16|16:26:28]
                    [2017/Nov/16|16:26:28] Build 27837 from Nov 15 2017, 02:24:20
                    [2017/Nov/16|16:26:28] Compiled with Intel C++ compiler, version 15
                    [2017/Nov/16|16:26:28] Operating system is Microsoft(tm) Windows(tm), version 6.2,
                    [2017/Nov/16|16:26:28]
                    [2017/Nov/16|16:26:28] V-Ray core version is 3.60.04
                    [2017/Nov/16|16:26:28] ===============================================
                    [2017/Nov/16|16:26:28]
                    [2017/Nov/16|16:26:28] Loading plugins from "C:\Program Files\Chaos Group\V-Ray\Standalone for x64\bin\x64\vc11/plugins/vray_*.dll"
                    [2017/Nov/16|16:26:28] 85 plugin(s) loaded successfully
                    [2017/Nov/16|16:26:28] Finished loading plugins.
                    There is just this warnings when start rendering:
                    Code:
                    [2017/Nov/16|16:26:28] warning: Unknown property "scene_name" in object "Lamp@OBSun"
                    [2017/Nov/16|16:26:28] warning: Unknown property "texture_clamp" in object "NTMaterial_001|NTriPlanar|texture_x@Mult"
                    [2017/Nov/16|16:26:28] warning: Unknown property "texture_clamp" in object "BRDFVRayMtl@NTMaterial_001|NStandard_Material|diffuse@Mult"
                    [2017/Nov/16|16:26:28] warning: Unknown property "texture_clamp" in object "BRDFVRayMtl@NTMaterial|NStandard_Material|diffuse@Mult"
                    I'm using this builds (from nightlies):
                    Blender: vrayblender35-2.79-9e81b86-x86_64-windows
                    V-Ray: vraystd_adv_36004_x64_vc11_hwlic_utf8_27837

                    As JuhaW said, in the blender build from 2017-11-13 its working fine.

                    I've attached the full log (since opening the file to the end of the render).
                    cmd_log.txt
                    Attached Files
                    Last edited by leandro_cs; 16-11-2017, 11:45 AM.
                    architect at oona

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                    • #25
                      Fixed, should work find in the next nightly.
                      V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
                      andrei.izrantcev@chaos.com
                      Support Request

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                      • #26
                        Nice!
                        Thanks!
                        architect at oona

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