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lag node create and edit

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  • lag node create and edit

    If you select a mesh you have to wait 20 sec, if you select an image node you have to wait 20 sec, if you touch any thing you have to wait 20 sec.
    In addition, the preview of the material takes between 20 and 40 sec to update.
    Much development of vray for Houdini, but Blender still lacks a lot of work ahead.
    Although the features are, it is becoming increasingly difficult for me to work with vray.
    I'm thinking about going back to cycles.
    It would be good for all the companies and people who bought their standalone version. That the work improves in its velosity for the creation of materials, we can not be 10 minutes to edit a material.

    Thanks and good work anyway.

  • #2
    Sorry for my English.
    It's very bad, I know.

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    • #3
      With large text files, the work in the node editor improves a lot with blender and mac.
      Currently working on macOSXsierra.
      Testing the same scene, now selecting the image Nodes .tif (heavy), it takes only 5 or 6 seconds to load. It is acceptable to me.
      Surely it is a problem of reading on the disk for windows versions. I hope to buy an SSD soon.
      thank anyway.


      Last edited by PablonchoWorks; 19-01-2018, 03:07 PM.

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      • #4
        Does this happen on every scene? Does UI freezes? Or you are talking about preview update delay?
        V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
        andrei.izrantcev@chaos.com
        Support Request

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        • #5
          Originally posted by bdancer View Post
          Does this happen on every scene? Does UI freezes? Or you are talking about preview update delay?
          Hello Andrei.
          In windows if you select an image node with a tiff color texture, (say about 200mb for example), Blender is completely useless for 10 to 20 seconds.
          Or a mesh that contains this type of imagne texture.
          I do not know, in mac it takes 4 or 6 seconds same scene.
          I stay with this operating system.
          thanks for asking.

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