Hi everyone. Here is a problem/bug: as you see on pictures below when i am using cpu+gpu rendering mode some textures are not in use/missing: (bump/normal) on image with limes and (bump/normal and fog color texture and maybe glossy texture) on image with bottles. All maps are .png. Maybe i'm doing something wrong or this is not implemented yet. Thanks (i'm new here)
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CPU+GPU rendering not all texture maps workin.
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