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unable to use multiple uv

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  • unable to use multiple uv

    Blender ec6ab0f vray 3.60.04 , i try to select different uv but vray render only with the first uv created.

  • #2
    I can confirm this issue here too (windows, same build version).
    As a workaround, using "Channel" instead of "Channel (Named)" works as expected.
    architect at oona

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    • #3
      Is this bump/normal mapping with GPU or something different?

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      • #4
        thks Leandro,@Andy seems in any channel of the material.gpu/cpu.

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        • #5
          Ah, ok, so problem with the current build. Good to know, thanks. I haven't updated in a little while. The late April build I'm using is working quite well, I'm waiting for Next builds to try something new

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          • #6
            Can you share simple scene with this problem please?

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