I trying to make a kind of a library of Vray/Blender Materials and share it in my blog but for it, I choose to upload just the untitled_material, the material file I mean. Buuuut, I have a problem! Another problem! How to render a scene with an imported material file? Can I do this or I'll need to share the .blend instead of material file?
Example:
In Blender, a cube any has a material called Cube. Hitting render, the material file is generated.
And I have another material. That's the material:
How to use the second code instead of the first one? Thanks for any help!
Regards,
Victor.
Example:
In Blender, a cube any has a material called Cube. Hitting render, the material file is generated.
[...]
BRDFDiffuse BRDFDiffuse_Cube {
color=Color(1.0000, 0.0000, 0.0000); - Red
[...]
BRDFDiffuse BRDFDiffuse_Cube {
color=Color(1.0000, 0.0000, 0.0000); - Red
[...]
[...]
BRDFDiffuse BRDFDiffuse_Cube {
color=Color(0.0000, 1.0000, 0.0000); - Green
[...]
BRDFDiffuse BRDFDiffuse_Cube {
color=Color(0.0000, 1.0000, 0.0000); - Green
[...]
Regards,
Victor.
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