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Equivalent to Cycles Colour Ramp

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  • Equivalent to Cycles Colour Ramp

    Hi.
    Is there a node which can seperate colours into alpha like the Colour Ramp node in Cycles. If so, how is it done?

    Thanks

  • #2
    Alpha is just a float value, you could use any texture "Out Intensity" output socket (or "Out Alpha" if presents). If color texture doesn't have "Out Intensity" socket you could wrap it with "Output" node.
    If this won't help could you pls provide some setup screenshots / description of what do you want to achieve?
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
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