I come from Blender/vray 2.7, now to 2.77. For archviz I used Cube mapping for image textures, picking a cube object in the scene as reference. Scaling the textures I did with Tiling, adjusting the U and V parameters. In 2.77 I'm lost, I found both Cube and Generated Mapping but am unable to resize the image texture. How can I achieve this?
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Cube mapping and resizing
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Try using a Math/Transform node as input for "Tex Transform" slot.
But if you want to have the same texture size over objects with different scales I recomend disable "Object Space" checkbox and use another object like an empty or a 1x1x1 cube as reference in the "Uvw Transform" slot like described here:
architect at oona
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