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  • Bevel shape (3D object) not rendered

    I am creating an object using a 3D helix curve as a path, and a closed polygon curve as the bevel shape:

    Click image for larger version

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    (The cube in the scene is real geometry)

    If now I use the small closed polygon as bevel curve for the 3D helix shape, I get:

    Click image for larger version

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    but the helix does not appear in the render:

    Click image for larger version

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    Though, if I convert the helix to mesh using Alt+C:

    Click image for larger version

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    now the helix does appear in the render:

    Click image for larger version

Name:	post_render_mesh.jpg
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    but it means that is not possible to modify the path or the bevel shape later on, since this data is not available anymore after converting to a mesh.

    Why the helix does not appear in the render unless it is converted specifically to a mesh (Alt+C)?
    Is this a limitation of VRay? Or there is a way to render the helix without converting to a mesh?
    Last edited by enrique.monzo; 28-01-2017, 04:29 AM.

  • #2
    > Why the helix does not appear in the render

    Because it's a bug in the exporter. We'll fix this.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

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    • #3
      This should be fixed in next nightly.

      Comment


      • #4
        Thank you very much, poseidon4o & bdancer!
        I will check it as soon as it is available.

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        • #5
          It is working perfectly =) Thanks!

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