Hi, Is it possible to have some kind of material manager like in MAX, where we will have al materials in one place, without necessity of selected object with this material? Or maybe it exist and I don't know about it?
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Material manager
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There is smth like this... There is "Node Tools" panel with the list of all node trees; selected node tree is shown in "node editor" in "global editor" mode (https://github.com/bdancer/vb30/wiki/Nodes-Layout).
I could try doing smth like this for materials only.
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Well, it'll be easier to navigate via material name; added "Materials" panel (https://github.com/bdancer/vb30/comm...fc64b1222c2eca).
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Matalogue addon, select material knowing nothing about objects: http://forums.chaosgroup.com/showthr...lender-versionWin7 Ultimate 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,
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JuhaW, don't get it. There is a new node editor type for it (with material icon).
kontrolermpl, smth is messed; try reinstall, but I'll change update commands anyway.
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Thank you, it works! I can update exporter, because I installed 32-bit's version of GIT. One more wish - can you make, that when I click on material in Scene Materials Panel, then also change tree to edit? Like in Node Tools? For example I will click on material A, then I'll see tree connected to A material?
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kontrolermpl, check the screenshot - I've highlighted new node editor button that do what you need.
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JuhaW, sure you have to be able to add nodes; should be fixed now =)
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